Bolt v.1.4.11
Stable
2020-04-20
This release is compatible with Unity 2017.4, Unity 2018, and Unity 2019.
Make sure you choose the .NET runtime version that matches your project settings.
Support in Alpha and Beta Unity versions is not guaranteed.
Changelog
Ludiq Core
Fixed
|
Codebase failing to initialize when assembly metadata is corrupted (often due to obfuscation)
#4630
|
Ludiq Core
Fixed
|
False positive detection of out parameter modifier when parameter was marked with [Out] attribute
#4650
|
Bolt v.1.4.10 Changelog
Bolt Flow
Changed
|
Behaviour of Wait Until and Wait While unit to check the condition on their entry flow instead of creating new flows at every frame
#4444
|
Bolt Flow
Fixed
|
Bolt v.1.4.9 Changelog
Ludiq Graphs
Fixed
|
Graphs failing to load when they included a newly created macro (the legendary "Undo Bug")
#4434
|
Bolt v.1.4.8f2 Changelog
Bolt Flow
Fixed
|
Error when using coroutines in state transition caused by overly aggressive memory leak fix
#4419
|
Bolt v.1.4.8 Changelog
Ludiq Core
Fixed
|
Memory leak in recursion class
#4150
|
Ludiq Core
Fixed
|
Memory leak caused by reflection helpers holding on to its target past their lifetime
#4150
|
Ludiq Core
Fixed
|
Version control utility failing to checkout files off main thread
#4373
|
Ludiq Core
Fixed
|
Memory leak caused by assets never unloading
#4150
|
Ludiq Core
Changed
|
Added fallback to file checkout to force writable and warn
#4408
|
Bolt Flow
Fixed
|
Memory leak in auto-stopped coroutines
#4150
|
Bolt Flow
Fixed
|
Memory leak when coroutine is interrupted before disposal of preserved flow stack
#4150
|
Bolt v.1.4.7 Changelog
Bolt Flow
Fixed
|
Graph stack error when Timer or Cooldown exited super units
#4339
|
Bolt Flow
Optimized
|
Unit options building by displaying fewer progress bar updates
#4229
|
Ludiq Core
Fixed
|
Memory leaks caused by static caches
#4150
|
Ludiq Graphs
Fixed
|
Clipping errors when opening graph window as a tab in Peek
#4306
|
Bolt v.1.4.6f3 Changelog
Ludiq Core
Fixed
|
Typo in legacy input module name
#4194
|
Bolt v.1.4.6f2 Changelog
Ludiq Core
Fixed
|
Error with VersionControl API change in Unity 2019
#4179
|
Bolt v.1.4.6 Changelog
Ludiq Core
Removed
|
|
Ludiq Core
Added
|
Support for invoking extension methods as static methods from their declaring class
#2813
|
Ludiq Core
Fixed
|
Missing legacy input module in Unity 2019
#4092
|
Ludiq Core
Fixed
|
Null reference exception in documentation generator page
#4138
|
Ludiq Core
Fixed
|
Crash when invoking methods with VarArgs calling convention
#4119
|
Ludiq Core
Fixed
|
Version control issues with automatic checkout of generated files
#4079
|
Ludiq Core
Fixed
|
Inspector generation not working for types outside Ludiq assemblies
#4073
|
Ludiq Graphs
Fixed
|
Crash when instantiating recursive graphs
#4081
|
Bolt Flow
Added
|
Save Variables unit to circumvent the lack of auto-save event hooks in WebGL
#4061
|
Bolt Flow
Fixed
|
Port disconnection not adding an undo entry
#4080
|
Bolt v.1.4.5 Changelog
Ludiq Core
Fixed
|
GUI errors with the new editor skin in Unity 2019.3 Alpha
#4003
|
Ludiq Core
Improved
|
|
Ludiq Core
Added
|
Tools menu option to clear AOT stubs in case they prevent compilation
#4000
|
Ludiq Core
Fixed
|
Temporarily disabled JIT reflection optimization due to instability in recent Unity versions
#4013
|
Ludiq Graphs
Added
|
Warning message when converting embed graphs that contain scene references to macros
https://support.ludiq.io/communities/5/topics/3957-converting-embedded-graph-to-macro-looses-object-references
|
Bolt Core
Fixed
|
Certain variable types failing to construct and deserialize on AOT platforms
#3952
|
Bolt Flow
Fixed
|
OnTransformParentChanged not firing
#4026
|
Bolt v.1.4.4 Changelog
Ludiq Core
Fixed
|
Documentation generator MSBuild path on Visual Studio 2019
#3145
|
Ludiq Core
Fixed
|
Force locked assembly reloads during play mode to avoid data corruption
#3918
|
Bolt Flow
Fixed
|
|
Ludiq Graphs
Fixed
|
Prewarming routine not getting called on machines
#3107
|
Bolt v.1.4.3f2 Changelog
Ludiq Core
Fixed
|
Temporarily disabled JIT on Standalone + Mono platforms as they throw PlatformNotSupportedException
#3129
|
Bolt v.1.4.3 Changelog
Ludiq Core
Fixed
|
Issue with Unity 2019 compatibility due to internal annotations API change
#2810
|
Ludiq Core
Fixed
|
Standalone JIT support detection
#3079
|
Bolt Flow
Fixed
|
Unit header text rendering by disabling word wrapping
#1183
|
Bolt Flow
Fixed
|
Issue where literal widget failed to render when literal type had failed to deserialize
#3095
|
Bolt v.1.4.2 Changelog
Bolt Core
Fixed
|
Variable declarations not being deep-cloned
#2917
|
Ludiq Core
Fixed
|
Wrong window focusing when clicking Edit Graph and multiple graph windows were open
#2904
|
Ludiq Core
Fixed
|
Custom unit types defined in assembly definition files not being included in unit options
#2756
|
Ludiq Core
Fixed
|
GetCorrespondingObjectFromSource failing to reflect on Unity 2018.3
#2705
|
Bolt v.1.4.1 Changelog
Ludiq Core
Fixed
|
|
Ludiq Core
Fixed
|
|
Ludiq Core
Fixed
|
|
Ludiq Core
Fixed
|
|
Ludiq Core
Fixed
|
|
Ludiq Core
Fixed
|
|
Ludiq Core
Fixed
|
|
Ludiq Graphs
Optimized
|
|
Ludiq Graphs
Fixed
|
|
Ludiq Graphs
Fixed
|
|
Ludiq Graphs
Fixed
|
|
Ludiq Graphs
Fixed
|
|
Ludiq Graphs
Removed
|
|
Bolt Core
Changed
|
|
Bolt Core
Changed
|
|
Bolt Core
Fixed
|
|
Bolt Core
Fixed
|
|
Bolt Flow
Fixed
|
|
Bolt Flow
Added
|
|
Bolt Flow
Fixed
|
|
Bolt Flow
Added
|
|
Bolt Flow
Fixed
|
|
Bolt Flow
Fixed
|
|
Bolt Flow
Fixed
|
|
Bolt State
Changed
|
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Bolt State
Fixed
|
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Bolt State
Fixed
|
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Bolt State
Fixed
|
|
Bolt State
Fixed
|
|
Bolt State
Fixed
|
|
Bolt State
Fixed
|
Bolt v.1.4.0f11 Changelog
Bolt Flow
Fixed
|
Formula units not caching input parameters
#2288
|
Ludiq Core
Fixed
|
Fuzzy popups not sending focus exit events to delayed fields
#2325
|
Ludiq Core
Fixed
|
Fixed missing Ludiq.root file
#2333
|
Bolt v.1.4.0f10 Changelog
Bolt Flow
Changed
|
Stop coroutines when their parent event stops listening (to fix asynchronous transitions)
#2298
|
Ludiq Core
Fixed
|
Configuration panel items not saving
#2293
|
Bolt State
Fixed
|
Inactive states starting to listen after undo
#2268
|
Bolt Flow
Fixed
|
Timer not assigning metrics value outputs in Started flow
#2303
|
Ludiq Core
Fixed
|
Removed outdated restrictive LGPL3 license from dependency that was no longer included
#2311
|
Ludiq Graphs
Fixed
|
Runtime scene loading causing a concurrency error with graph instantiation (tentative)
#2258
|
Bolt Flow
Fixed
|
P/Invoke parameters marked with [Out] but without out keyword not showing on units
#2218
|
Bolt Flow
Fixed
|
Height not updating on literal widgets for custom property drawers
#2313
|
Ludiq Core
Fixed
|
Missing editor style in setup wizard on Unity 2018.3+
#2308
|
Ludiq Core
Fixed
|
Obsoleted PrefabUtility methods on Unity 2018.3+
#2130
|
Ludiq Core
Fixed
|
Warning when deserializing editor windows on Unity 2018.3.0b7+
#2308
|
Ludiq Core
Fixed
|
Updated sqlite3.dll to latest 64-bit release (2018) to fix known loading issues on some installs
#1715
|
Bolt v.1.4.0f9 Changelog
Ludiq Graphs
Fixed
|
|
Ludiq Graphs
Fixed
|
|
Ludiq Graphs
Fixed
|
|
Ludiq Core
Improved
|
Bolt v.1.4.0f8 Changelog
Ludiq Graphs
Optimized
|
Debugging Data Assignment
#2228
|
Ludiq Graphs
Fixed
|
Recursion memory allocation
#2215
|
Bolt v.1.4.0f7 Changelog
Ludiq Graphs
Optimized
|
Graph window performance, especially while dragging
#2187
|
Ludiq Graphs
Fixed
|
|
Bolt Core
Fixed
|
|
Ludiq Core
Fixed
|
Memory leak caused by recursion detection not freeing pooled instance
#2188
|
Ludiq Core
Fixed
|
Error when opening the configuration window on Unity 2018.3 beta
#2193
|
Ludiq Graphs
Fixed
|
|
Ludiq Graphs
Fixed
|
|
Ludiq Graphs
Fixed
|
|
Ludiq Graphs
Fixed
|
Bolt v.1.4.0f6 Changelog
Bolt Core
Fixed
|
|
Bolt Flow
Added
|
Create Struct units for default struct initializers
#2132
|
Bolt Flow
Improved
|
|
Bolt Flow
Improved
|
|
Bolt Flow
Fixed
|
Recursion fake positive when using super units referencing the same macro
#2122
|
Bolt Flow
Fixed
|
Unit favorites not saving
#2081
|
Bolt State
Fixed
|
On Enter State and On Exit State events not firing in super units
#2131
|
Ludiq Core
Added
|
UnityEngine.Resources to default types
#2160
|
Ludiq Core
Changed
|
Increased default runtime max recursion depth to 100
#2122
|
Ludiq Core
Improved
|
|
Ludiq Core
Fixed
|
|
Ludiq Core
Fixed
|
Namespace conflicts in AOT stubs by using global type references
#2112
|
Ludiq Core
Fixed
|
Unity version string parsing on experimental builds
#2135
|
Ludiq Core
Fixed
|
Attribute cache aborting when attribute constructors threw an error
#2024
|
Ludiq Graphs
Fixed
|
Graph window focusing on other machine on the same game object
#2150
|
Bolt v.1.4.0f5 Changelog
Ludiq Core
Fixed
|
Regression in AOT stubs generation for extension methods
#2093
|
Ludiq Graphs
Fixed
|
Editor application events not being sent to out of focus windows
#2097
|
Ludiq Core
Fixed
|
|
Ludiq Core
Fixed
|
JIT support detection for standalone IL2CPP builds
#2063
|
Ludiq Graphs
Fixed
|
Widgets repositioning on paste
#648
|
Bolt Flow
Fixed
|
|
Ludiq Core
Fixed
|
Generic classes of Material and Color breaking rich text
#2085
|
Ludiq Graphs
Changed
|
Bolt v.1.4.0f4 Changelog
Bolt Flow
Fixed
|
GraphPointerException when using loops and sequences with super units
#1844
|
Bolt Flow
Fixed
|
|
Ludiq Graphs
Fixed
|
Scene references being allowed in macros via drag & drop
#1996
|
Bolt v.1.4.0f3 Changelog
Ludiq Core
Fixed
|
Enum instantiation error
#2033
|
Ludiq Core
Fixed
|
Extension methods reflection
#2002
|
Bolt Core
Fixed
|
OnParticleCollision not firing
#2004
|
Bolt Flow
Fixed
|
OnDropdownValueChanged event error
#2017
|
Bolt v.1.4.0f1 Changelog
Ludiq Core
Added
|
Approximate string matching in the fuzzy finder
#199
|
Ludiq Core
Added
|
|
Ludiq Core
Added
|
|
Ludiq Core
Optimized
|
|
Ludiq Core
Changed
|
|
Ludiq Core
Fixed
|
Pale icons in Unity 2018
#1611
|
Ludiq Core
Fixed
|
Configuration panel display in Unity 2018
#1283
|
Ludiq Core
Fixed
|
Version control file lock
#1645
|
Ludiq Core
Fixed
|
AOT Pre-build looking in unused scenes
#1438
|
Ludiq Core
Fixed
|
AOT Pre-build with multiple generic parameters
#1587
|
Ludiq Core
Fixed
|
Various multithreading issues in the editor
#1536
|
Ludiq Core
Fixed
|
List inspector in Unity 2018
#1521
|
Ludiq Core
Fixed
|
.NET 4.x DLL Import
#233
|
Ludiq Core
Fixed
|
Generic methods being preferred during reflection
#1813
|
Ludiq Core
Fixed
|
Equality comparison between null and non-nullable types
#1810
|
Ludiq Graphs
Added
|
|
Ludiq Graphs
Added
|
|
Ludiq Graphs
Added
|
|
Ludiq Graphs
Added
|
|
Ludiq Graphs
Added
|
Graph reference preservation across assembly reloads
#846
|
Ludiq Graphs
Added
|
|
Ludiq Graphs
Added
|
|
Ludiq Graphs
Fixed
|
Duplicating from the context menu
#1496
|
Bolt Core
Added
|
|
Bolt Core
Added
|
|
Bolt Flow
Added
|
|
Bolt Flow
Added
|
Support for wait units in loops and sequences
#1451
|
Bolt Flow
Added
|
|
Bolt Flow
Added
|
|
Bolt Flow
Added
|
|
Bolt Flow
Added
|
Try, Catch and Throw units
#1447
|
Bolt Flow
Added
|
Timer unit
#1449
|
Bolt Flow
Added
|
Cooldown unit
#1450
|
Bolt Flow
Added
|
Once unit
#1446
|
Bolt Flow
Added
|
Wait For Flow unit
#1448
|
Bolt Flow
Added
|
Select On Flow unit
#1257
|
Bolt Flow
Added
|
Toggle Flow and Toggle Value units
#266
|
Bolt Flow
Added
|
On Animator Move and On Animator IK events
#1109
|
Bolt Flow
Added
|
|
Bolt Flow
Added
|
Chainable option for set and invoke units
#838
|
Bolt Flow
Optimized
|
|
Bolt Flow
Optimized
|
|
Bolt Flow
Changed
|
|
Bolt Flow
Changed
|
|
Bolt Flow
Removed
|
|
Bolt Flow
Fixed
|
Literal failing to render missing types
#1661
|
Bolt Flow
Fixed
|
|
Bolt Flow
Fixed
|
Switch and other units not appearing in the fuzzy finder
#1556
|
Bolt Flow
Fixed
|
|
Bolt Flow
Fixed
|
Missing GameObject from drag & drop
#1487
|
Bolt Flow
Fixed
|
|
Bolt Flow
Fixed
|
Typo in Insert List Item
#1721
|
Bolt Flow
Fixed
|
Recursive value fetching analysis
#1707
|
Bolt Flow
Fixed
|
Adaptive field widths on literals
#1693
|