You're still teaching C#... but visually.
Beyond Bolt, students learn core C# and Unity skills, the industry-leading tools in game devevelopment.
Branch, switch, select, loop: every core C# control structure is available for use in Bolt with the same pattern and parameters.
Bolt simplifies variables with 6 simple scopes: flow, graph, object, scene, application and saved. Spend time teaching logic, not data storage.
Every primitive, class and struct is available in Bolt, with a clear color-coding pattern that helps students match ports and understand type compatibility.