An quick game plan and preview of the final project.
Let's start by getting our project ready.
The first thing we'll do is create a character controller.
In this part, we will add a death mechanic when the player touches the spikes.
In this part, we'll add level switching when we reach the red flag at the end of a level.
In this part, we will load a head-up display (HUD) on top of our game view.
In this part, we'll implement the mechanic for opening a door with a key.
In this part, we will add health and damage to our player.
In this section, we will add simple AI-controlled enemies to the game.
In this section, we'll finish our gameplay mechanics with a projectile attack.
Now that our gameplay is finished, we'll start implementing the menus.
The last part we need to add is the main menu.
Congratulations! Some suggestions to keep going.