Take Unity to the next level.

Peek elevates the Unity editor with powerful workflow tools.

Learn more:

Inspect game objects, components and materials with contextual toolbars without having to open the inspector. Available everywhere: in the scene, hierarchy and project window.


Ctrl+Shift+Click to create new game objects directly from the scene. Browse or search for any primitive or prefab in your project with the fuzzy finder.


Mass replace multiple objects at once with any other prefab or primitive.


Go full screen by maximizing the scene view and tabs will appear to let you navigate your windows.


Hit Ctrl+G to create an empty parent object centered around your selection. Hit Ctrl+Shift+G to ungroup.


Right-click to select through objects behind the cursor or any of their parents.


Keep any inspector open even when your selection changes by hitting Space or clicking the pin icon.


Use the magnifying glass to quickly inspect objects referenced from scripts without leaving the current inspector.


Local: Hit Space with an object selected to bring up a hierarchy popup with its parents and children.

Hit Ctrl+F to bring up a global hierarchy popup that can search and select scene objects quickly.

... and more!

Preview Icons
2D / 3D renders of your objects to quickly parse the screen
Sticky Drag & Drop
Drag references across objects without pinning inspectors
Quick Maximize
Double-click the scene view to go full screen
Quick Deselect
Hit Escape to quickly clear your selection
Odin Compatibility
Supports custom editors and inspectors created with Odin
ProBuilder Compatibility
Unleash the ultimate level design experience with Peek and ProBuilder

Now available: