Peek v.1.4.0
Stable
2021-11-09
Important Upgrade Note
When upgrading Peek to v.1.3.0 or above from a version below v.1.3.x, unless you delete the package before reimporting, you will get the following error 3 times in the console:
CreateGameObjectOptionTree.cs(87,86): error CS1503: Argument 2: cannot convert from 'method group' to 'Func'
To fix it, simply:
- Delete Ludiq/Ludiq.Peek/Editor/Utility/AssetDatabaseUtility.cs
- Delete Ludiq/Ludiq.Peek/Editor/Utility/AssetDatabaseEntry.cs
Those files were deleted in the newest version, but Unity packages don't allow us to automatically delete files for users, so this conflict has to be resolved manually!
Peek v.1.3.3 Changelog
Fixed
|
Regression on tabs positioning
#5691
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Fixed
|
Error when grouping nested objects
#5792
|
Fixed
|
Error when Probe hit MeshRenderer without MeshFilter
#5770
|
Peek v.1.3.2 Changelog
Added
|
Creator option to place created object as Child of picked object
#5618
|
Optimized
|
Scene view integration by skipping MouseMove and Layout events
#5619
|
Fixed
|
Issue where ToolControl.isPressed was not released after a DragExit event
#5616
|
Fixed
|
Compatibility with ProBuilder 4.4.0 or newer
#5652
|
Fixed
|
Flickering in scene toolbars when multiple scene views are shown
#5654
|
Fixed
|
|
Fixed
|
Renamed AOT support DLL generated by Odin to avoid conflicts with other Odin Serializer instances in user projects
#5653
|
Peek v.1.3.1 Changelog
Added
|
|
Added
|
|
Added
|
|
Fixed
|
|
Fixed
|
|
Fixed
|
|
Fixed
|
Peek v.1.3.0 Changelog
Added
|
Persistent Pins preference (experimental)
#4596
|
Optimized
|
Editor lag due to AnalyzeWindowLayout
#5566
|
Optimized
|
Memory pressure due to automatic loading of project assets
#5572
|
Fixed
|
Hierarchy ordering of groups and their contents
#5560
|
Fixed
|
Missing configuration panels when window was open on load
#5539
|
Fixed
|
Preview icon offset in Project folder
#5539
|
Fixed
|
Peek v.1.2.0f2 Changelog
Added
|
Configurable shortcuts
#5553
|
Hotfix 1
Fixed
|
Fixed issue with configurable toolbar shortuts
#5555
|
Hotfix 2
Fixed
|
Performance regression with Creator tool in scene view
#5563
|
Peek v.1.1.9 Changelog
Fixed
|
|
Fixed
|
Build errors related to Odin Serializer when using non-standard build pipelines
#4350
|
Fixed
|
NullReferenceException in reference property drawer when using Peek with Odin
#5509
|
Fixed
|
Removed obsolete 'Generate Custom Inspector' menu item
#5445
|
Peek v.1.1.7 Changelog
Fixed
|
Null reference exception caused by leaked background editor
#4658
|
Fixed
|
Component errors in internal MathUtility class
#4690
|
Peek v.1.1.6 Changelog
Added
|
Option to offset hierarchy toolbars for compatibility with other third-party plugins that extend the hierarchy
#4556
|
Added
|
Option to blacklist asset folders from creator menu
#4348
|
Added
|
Option to whitelist tabs for windows that are not within the current layout
#4506
|
Added
|
Tools menu shortcuts to online resources
#4505
|
Fixed
|
|
Fixed
|
Warning when plugin path instead of generated path is in a first-pass compilation folder
#4509
|
Fixed
|
GameObject root folder appearing in creator menu
#4548
|
Fixed
|
Editor popup not automatically repainting on scene change
#4501
|
Fixed
|
Recover when assembly fails to load during codebase initialization due to corruption
#4512
|
Fixed
|
AmbiguousMatchException on EditorUtility.IsDirty in Unity 2018
#4540
|
Fixed
|
Script tools disappearing when exiting play mode because caches were not cleared due to lack of assembly reload
#4531
|
Changed
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Hid developer/internal menu items when developer mode is disabled in the editor preferences
#4482
|
Removed
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Warning when plugin container initialization has to be delayed
#4514
|
Peek v.1.1.5 Changelog
Fixed
|
Attempted crash fix by using manual reflection instead of dynamic keyword in two areas reported to cause crashes
#4103
|
Fixed
|
Reference inspector ExitGUIException wrapped inside TargetInvocationException getting caught and handled by Odin
#4452
|
Fixed
|
Peek v.1.1.4 Changelog
Fixed
|
Reference inspector button position when label is missing
#4181
|
Fixed
|
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Fixed
|
|
Fixed
|
Failure to deserialize UnityEngine.Touch during project settings load
#4400
|
Fixed
|
|
Fixed
|
Errors when saving project settings when the asset was missing
#4443
|
Fixed
|
Peek v.1.1.3 Changelog
Fixed
|
|
Added
|
Peek v.1.1.2 Changelog
Added
|
Tabs persistence when entering play mode
#4321
|
Added
|
Editor preference for default editor popup width
#4336
|
Peek v.1.1.1 Changelog
Fixed
|
SceneVisibilityManager errors in Unity 2019.1
#4207
|
Fixed
|
ProBuilder errors when integration setup hadn't been done
#4204
|
Peek v.1.1.0 Changelog
Added
|
Probe tool to select objects behind cursor
Manual
|
Added
|
ProBuilder integration for Probe
Manual
|
Added
|
Scene view shortcut to toggle the display of toolbars (B)
#4182
|
Optimized
|
Creator initialization with lazy loading
#4169
|
Fixed
|
NullReferenceException in PluginContainer when entering play mode
#4173
|
Fixed
|
Align With View shortcut conflict
#4160
|
Fixed
|
TimeOutException with creator in big projects
#4169
|
Fixed
|
NullReferenceException with creator when create sprites was disabled
#4169
|