Toolbars are contextual inspector shortcuts that allow you to view and edit a game object, component or asset without having to keep the inspector window open.
Tabs are a special toolbar shown in the scene view that provides quick access to various editor windows.
The Creator tool lets you quickly create new game objects directly from the scene view.
The Replacer tool lets you to quickly replace one or more objects in your scene and by any other prefab or primitive.
Groups allow you to immediately move multiple children under a new empty game object.
The Probe allows you to precisely select any object behind the cursor.
The Reference Inspector integrates inspector popups right next to the object field in custom components or assets.
The local and global hierarchy popups provide quick access to the hierarchy when working from the scene view.
Sticky drag & drop is a feature that allows you to smoothly drag references across different objects without having to first pin or lock the receiver's inspector.
Objects in the hierarchy, project window and fuzzy finder can display an icon that is a little snapshot of their 2D, 3D or material preview.